Goal
Guide each light beam into every target until the target energy reaches 100%.
Level 01
Quick Tutorial
Guide each light beam into every target until the target energy reaches 100%.
Drag from Inventory onto the board. Drag an existing optic to move it; the 3D outline shows the target cell before you drop.
Glowing beams show the traced ray path. Walls block beams, mirrors reflect, splitters branch, prisms separate colors, and filters pass one color.
Later levels add Beam Lifters. They raise a beam onto the upper layer so it can pass over low barriers and hit elevated targets.
Use the View dropdown or drag empty board space to rotate the 3D camera. Scroll over the board to zoom.
Use the Sandbox button to build custom levels. Drag Source, Target, or Wall tools onto the board, then Save or Exit.
Turn on normals and incident angles to show the reflection math behind the puzzle.
Puzzle Complete
All targets reached 100% energy.